MYRNA GAWRYN CHARACTER PERFORMANCE FOR ANIMATION STUDIOS SCHOOLS INDUSTRY EVENTS
MYRNA GAWRYNCHARACTER PERFORMANCE FOR ANIMATION  STUDIOS     SCHOOLS     INDUSTRY EVENTS

MYRNA GAWRYN

Character Performance

for Animation

myrnnn@gmail.com

310.837.9388 los angeles

 

 

 

 

DREAMWORKS

 

DISNEY

 

LUCASFILM

 

GOBELINS, PARIS

 

CARTOON SALOON, KILKENNY, IRELAND

 

SKILLNET, DUBLIN, IRELAND

 

GOBELINS, ANNECY

 

GOBELINS, INTERNATIONAL MASTER CLASS PROGRAM

 

LOYOLA MARYMOUNT UNIVERSITY, LOS ANGELES

 

CG PROTEGE, SINGAPORE

 

THE ONE ACADEMY, MALAYSIA

 

GRIFFITH FILM SCHOOL, AUSTRALIA

 

THE NORMAL UNIVERSITY, TAIWAN

 

LEMIAFF/ANIMAZE, MONTREAL, CANADA

 

BAROS INTERNATIONAL ANIMATION FESTIVAL, BANDUNG, INDONESIA

 

FILMAKADEMIE, LUDWIGSBURG, GERMANY

 

MOME, BUDAPEST, HUNGARY

 

 

 

 

ABOUT CHARACTER PERFORMANCE FOR ANIMATION

 

MYRNA GAWRYN has directed, consulted and taught in the area of acting, character behavior and development, visual storytelling and movement for animation at DREAMWORKS and DISNEY as well as LOYOLA MARYMOUNT UNIVERSITY in Los Angeles, LUCASFILM and CG PROTEGE in Singapore, GOBELINS and ANNECY in France, the GOBELINS INTERNATIONAL MASTERCLASS PROGRAM worldwide, GRIFFITH FILM SCHOOL in Australia, LEMIAFF INT'L FILM FESTIVAL/ANIMAZE in Montreal, CARTOON SALOON in Kilkenny, ANIMATION SKILLNET in Dublin, THE ONE ACADEMY in Malaysia, THE NORMAL UNIVERSITY in Taiwan THE BAROS INTERNATIONAL ANIMATION FESTIVAL in Indonesia, FILMAKADEMIE in Germany and MOME, Moholy-Nagy Muveszeti Egyetem in Budapest.

 

SHE WORKS with principles of movement,  anatomy,  shape,  weight, locomotion, breath,  timing,  gender,  age,  environmental elements, emotional condition, story, heightened moments (keyframing), relationship, creature and object characteristics, choices in physical expression,  transitional movement,  and the involvement of text, props and choreography as they relate to animation. 

 

BY NOTICING the details of character,  environment and relationship, and exploring and refining the physicality of these details in shot preparation, imagined situations, reference, and team and one-on-one consultation,  Myrna helps animators develop advanced skills for creating truly powerful visual and physical storytelling.

 

MYRNA'S background is in dance and choregraphy, character and physical performance for theater, film and TV, human behavior and anthropology, anatomy, kinesiology and motion capture.

 

 

LOOKING FORWARD

 

AS THE ANIMATION INDUSTRY proliferates internationally, it finds itself striving and competing toward an unprecedented standard, a consistency of quality,  and the on-going challenge to captivate and entertain.

 

A GENERATION of gifted and passionate animators has emerged globally whose training, by neccesity, has centered primarily on the rigorous CG skills required to enter the field.

 

AS AUDIENCES desire and expect an ever more sophisticated and connected experience, animators are being asked to raise their ability to create more emotionally powerful and physically articulate performance.   

THESE are precisely the skills that Myrna brings for observation, discussion and study from her years of experience in the area of physical performance as it is tied to storytelling. 

 

THE GLOBALIZATION of the animation industry has erased borders, crossing culture, orientation and language. Projects are initiated in one location, and often co-animated remotely with teams in studios across the planet.

 

INDUSTRY RECOGNITION is growing, both economically and creatively, for the necessity of a strong character performance skill set for working animators.

 

LEADERS shaping the future of animation on a worldwide stage are providing increasing opportunity for this training and exploration at all levels of expertise. 

 

MYRNA is thrilled to be serving studios in production and training institutions all over the world in support of the future of the animation industry.

 

GOBELINS MASTER CLASS, SINGAPORE GOBELINS MASTER CLASS, SINGAPORE

 

TRAINING      EDUCATION       PRE-PRODUCTION       CONSULTATION

 

         FEATURES        GAMING        TELEVISION           WEB

 

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